This test shows how to use the canvas ImageData api with gfx. Two approaches are illustrated:
How to use dojo aspect to do some image post-(or pre-) processing on the gfx scene. In this test,
a title is drawn before drawing the gfx scene and a "negate color" filter is applied after. You should see a "blue" tiger.
How to use the Surface.getImageData() (specific to the canvas renderer) to do one-shot image data operation. In this
test, it applies a edge detection filter.